TzHaar Fight Caves
Sixteen waves, no food, and nothing idle about it. Every monster tells you what it is about to throw a moment before it throws it — arm the matching protection and it does nothing at all. The door opens after 250 TzHaar-Ket kills.
Fight Cave simulator
Never been in? Practise first. Six waves ending in Jad, with a coach that stops the fight to explain each new thing and tells you which protection to press. Start gentle, then switch each setting below to the real caves' numbers as you get better. It pays nothing, needs no TzHaar-Ket kills, and costs one fractured obsidian offering. An Obsidian offering breaks into four of them.
The door opens for an Obsidian offering, sacrificed on the way in.
Jad drops a Fire cape every time he falls. Throw one into the lava and his pet might answer.