Clue Scrolls

Any kill can drop a clue scroll. Finish its steps one at a time to open a casket of rewards.

How clue scrolls work

Getting scrolls

  • Any kill can drop one, at the same rate everywhere.
  • The tier depends on what you killed: the weakest monsters drop easy scrolls, the hardest mostly elite. Hover a monster’s name in the Collection Log to see which tiers it drops.
  • Master scrolls never drop. Combine one easy, medium, hard and elite scroll to make one, or find one inside a lower casket.
  • You can work on one clue of each tier at a time.

Doing the steps

  • You see one step at a time. The next one appears when it is done.
  • Steps come from all over the game: kill a monster, chop or burn logs, pickpocket, catch implings (out in the world, or in Puro-Puro), harvest crops, claim companion drops, or earn gp from selling.
  • No two steps in a row ask for the same kind of thing.
  • Monster steps suit the tier: easy scrolls send you to mobs and early bosses, master scrolls to the late ones. The count is about the same effort either way — a handful of raid clears, or dozens of goblins.

Good to know

  • Only fresh progress counts. Kills, logs, harvests and gp from before a step appeared never count towards it.
  • Abandoning a clue loses its scroll.
  • Your clue box holds 10 easy, 8 medium, 5 hard, 4 elite and 3 master scrolls. A tier that is full stops dropping until you start one. An impling jar or fishing casket that would have held one gives you something else from its table instead.

Rewards

  • A casket makes several reward rolls. Any roll can be one of that tier’s clue uniques, or from hard up, a gilded or 3rd age piece.
  • Wear uniques in the cosmetic area of the Equipment tab.
  • Each tier has its own Treasure Trails page in the Collection Log.
Held scrolls
Combine scrolls